A popular (yet often expensive) way to animate 3D characters is by using motion capture hardware. Motion capture dates back as early as 1915 when it was invented by Max Fleischer, involving only the use of cameras and drawings. In …
A popular (yet often expensive) way to animate 3D characters is by using motion capture hardware. Motion capture dates back as early as 1915 when it was invented by Max Fleischer, involving only the use of cameras and drawings. In …